In our campaign, the Lady of Pain is an Outsider dissident who was banished from the Far Realm. She ended up as the ruler of Sigil. She uses the Sensates as a secret service. Through her Outsider abilities, she has been able to secure the City with powerful wards. At the same time, her Outsider identity and personal history makes the city vulnerable to Outsider attacks. The Lady will defend Sigil from Outsiders as much as she will defend it from any other powerful influences (Gods, fiends etc).
Jiran is an enigma. Born to unknown parents and handed by the god Loki to the Cynosure refugee circus on Pandemonium, her Gehenna-born foster parents quickly recognised her ability to see somebody's past and future. They started travelling around the Planes with the girl in order to make money from her gift. Because they were a superstitious lot, they believed that Jiran's ability to see someone's future would diminish as she got older. So they paid a wizard to keep her in a continuous child-state.
In our campaign, Jiran got rescued by a PC, Kayana, who had the spell removed. As a result, Jiran now ages in metamorphic stages, like a normal tiefling. That means that she ages in bursts, remaining in one constant stage for years, and suddenly jumping to the next development stage (e.g. from child to teenager, from teenager to adult) within hours. These transformations are usually quite painful. During these transformations, Jiran also drastically changes her appearance. As a small child, Jiran had dark green skin, short horns, a tail, black nails and smelled of smoke. With every stage she starts to look more elven. That is, because her real parents are a renegade Eladrin (see Thandi below) and an obyrith. There is also some 'outsider' DNA involved (from the Far Realm). Jiran's gift has not diminished with aging.
Jiran sometimes has trouble with what she sees in people's past or futures. But over time, she has learned to live with it. Because she knows how a person 'ticks', she is usually good at approaching anybody and converse with them. She uses this ability to protect herself and others, as well as to help the person in question. Jiran has long, black hair that is so dark that it almost looks like it is swallowing the light around her. Jiran is colour-blind and has a passion for strangely-flavoured foods. Her taste in music is similarly strange. She loves dissonant music. Most of all, however, she loves volcanoes. People around her joke that she must be part smoke genasi.
AL: lawful neutral
Laetitia(female immortal human wizard/psionicist)
Laetitia is the current Sensate factol. She gives the outside impression that she is a superficial self-centred hedonist. Many people think that her main occupation is the orchestration of elaborate Sensate events. However, Laetitia uses these events not just for her pleasure, but to obtain information. After all, the Sensates are not what they seem (Sigil's secret service!). Laetitia also closely collaborates with The Bureau in Sigil. In private, Laetitia is still style-conscious, but a lot more introvert and serious.
Laetitia lives in the Lady's Ward. She originally hails from Athas, where she was a student of Rajaat's. When she realised his monstrous plans, she tried to convince the other champions to abandon their mentor, but she failed. She eventually ended up in Sigil through her new mentor Halea (see below). Laetitia specialises in time related magic, which is why the Bureau occasionally requests her services. She has adopted one of her students, Khashani - the daughter of an evil god turned druid - and also her nephew Arys, an equally talented time mage. Her closest friend and colleague is the succubus Teznin.
Laetitia has black eyes and black hair that is cut into a bob (think flapper). She always wears extremely stylish dresses and matching jewellery. Her wealth comes from trading luxury goods in the Planes, some of which she uses to fund various small art spaces and charities across Sigil. She also finances the teaching in the orphanage and asks the orphanage to send her talented children for tutelage in return.
This is our campaign's version of Fall-from Grace. Teznin is a succubus with Obyrith blood who was sold into slavery on Baator by her mother, the succubus Red Shroud. Teznin's wings are neither succubus nor angel wings, but are covered in silvery-grey feathers, referencing those of her grandfather Pazuzu. She has short silver hair and silver eyes. Teznin works as a spy for both Laetitia and Malcanthet. Malcanthet ensured that Teznin was freed from torture and released, even if she never let her know. Teznin has a Cold War going on with Red Shroud, though her end goal is to free the multiverse from her violent 'mother'.
AL: lawful neutral (appears: neutral evil)
Marvent(male immortal human)
Marvent seems like a typical Sigil business man. He appears to have his hands in all sorts of operations, and seems to get a kick out of particularly risky deals.
In truth, Marvent works for The Bureau. To the outside, he nurses his secretive, domineering personality, in order to get close to the powerful and unscrupulous . This extends to his relationships with Sigil's female VIPs. There are not many people who know the real Marvent. One of those is the Sensate factol Laetitia. Another is his patron, the goddess Waukeen, who regularly enjoys his negotiations.
AL: lawful neutral
Amun is the current leader or 'Secretary' of The Bureau. He appears to be in his late thirties, but is rumoured to be at least twenty times older. He has short blond hair and slightly sad golden eyes. Amun can be described as calm, thoughtful person and intensely charismatic. In his youth, Amun had some very dark and violent experiences as a 'plaything' of an abyssal lord. This experience has left him scarred and taken away his belief in the good. At the same time, it has awoken an intensely masochistic side in his private life, which he discreetly explores with any gender.
AL: neutral good
Anari is the offspring of an Mount Celestia noble and an ambitious succubus who is known as an extremely talented sorcerer.
She grew up with her mother Yael who had used Anari's naive paladin father Caelum as a donor. Anari's mother quickly realised
that her daughter would probably never turn into the promising dark magician she was hoping to raise.
Anari eventually ran away from home and managed to find her shocked father. She was as 'impressed' with him as with her mother. As a paladin, he completely did not know how to cope with a half-demon child - or how to tell his family.
He ended up sending Anari to something like a 'boarding school' in a remote temple, hoping that his family would never find out. His aasimar friend Amun took care of her, but eventually withdrew, because he was worried about succumbing to her half-succubus aura.
Frustrated that the evil people could not deal with her personality, and the good and neutral people could not deal with her sexuality, Anari set out adventuring by herself. Initially shy and searching, she quickly became more feisty and mischievous. She currently works for the Bureau, while endlessly teasing Amun about his sexual repression. Anari is an Indep.
AL: chaotic good
T'zandri(female alu-fiend - sort of)
T'zandri is the child of a succubus and a fiend. Her mother ended up being cursed by the fiend and ended up bearing
an alu-fiend of chaotic good alignment. As a revenge, she sent the child under his name to a boarding school in Baator to
ruin his reputation.
At the boarding school she ended up sharing a room with another lower plane misfit, Khashani, who was the non-evil daughter of an evil god. The two became friends and sorted out some alternative education. After all, the library had extensive literature on all sorts of topics. While Khashani researched druidry, T'zandri was more interested in the quirks of the Planes. The two also shared a common taste for centaur culture (and males).
After leaving school, T'zandri started travelling the planes (as a rogue) and ended up working in a Sigil inn (pub and boarding house) whose ancient centaur owner became her mentor. The inn is a notorious brokering place in Sigil where people exchange information and hire adventurers. It also functions as a sort of post office for many.
T'zandri is very quick-witted and quick-tongued. She knows how to handle anyone from a market trader to a violent customer. Her sense of humour frequently raises eyebrows. T'zandri does not dress like an alufiend, preferring more practical clothes such as brown leather trousers and white tunics that she buys from Arborean traders. She is, of course, and Indep.
AL: lawful neutral
Khashani is one of the twin daughters of an evil god and one of his priestesses. To the great dismay of her parents, Khashani took more
to the profession of her maternal grandmother, a druid. Already as a child, she acquired an animal companion in the form of
a black wolf. She also tended to disappear quite a lot into the forest near the remote monastery where she grew up. To separate
Khashani from her wolf and the forest, she was sent to boarding school in Baator.
At the boarding school, Khashani was befriended by T'zandri, a fellow 'misfit', which made the compulsory stay in Baator more bearable. As the school was intended for baatezu nobles, at least the breadth of education wasn't too bad. Khashani particularly enjoyed the literature guest lectures given by a former archon who appreciated Khashani's wit and dark humour. After a session of steamy poetry reading, Khashani became his 'protege' and had more liberties in putting her timetable together.
Instead of returning to her home prime after leaving school, Khashani became the apprentice of Sigil wizard/psionicist Laetitia. The wizard recognised her druidic predisposition and found an appropriate mentor for her. Currently, Khashani is being trained as a wizard, psionicist, bard and druid, with an emphasis on the latter. She has long silver hair, black eyes and extremely pale skin. She prefers to wear black robes or capes that obscure her body's features.
AL: chaotic neutral
Rhaya is the other of the twin dauthers of an evil god and one of his priestesses. Only that her 'father' does not know that his brother,
banned from the pantheon for his extreme chaotic evil transgressions, is Rhaya's real father. Initially, Rhaya was the most obnoxious, violent
child and teenager ever to have graces the surface of her world. She also refused any education. Soon, the evil priests who fostered her
could no longer contain her or cover up her deeds, so she had to flee into the Planes. There, she suffered from culture shock, especially the
fact, that there were lots more powerful people. Rhaya could longer get away with her excessive violence and also had to answer to her real
father, who also hid in the planes. In a fit of fury, she attempted a warlock ritual without preparation, which nearly killed her. Instead, however,
it transformed her.
Not being able to handle the forces that were flooding into her, she had to let the forces 'rewrite' her. This completely changed her personality, although it did not erase her memories. Rhaya is now gravitating towards neutrality. She has acquired a renegade eladrin mentor, Thandi, and is slowly building a relationship of trust with her sister Khashani. She is constantly 'on edge', because various people are hunting her for revenge. She is trying to stay clear of her father who is trying to recruit her for the Doomguard.
Like Khashani, Rhaya is tall, lanky and has long silver hair and black eyes. She currently dresses like a mercenary. She always seems a little uncomfortable in her body.
AL: chaotic good
Thandi is a every old eladrin. She was the first to establish contact with the obyrith. When Thandi refused to side against the obyrith
in the War of Law and Chaos, she was expelled from eladrin society. She went into exile, protected by the obyrith Pazuzu.
Thandi sees herself as an explorer, researcher and diplomat. She rejects all warfare and prefers to understand 'enemies' instead. Since the discovery of the Far Realm, Thandi has directed her research at containing the danger, but also to further a greater understanding of this unknowable area. She tries to keep an eye on anyone coming from or accessing the Far Realm. This includes the Doomguard, who have been experimenting with the Far Realm. In the past, Thandi has used Doomguard facilities for her own research, so she can investigate them quite well.
Thandi is exceptionally charismatic, but usually only flaunts this strategically, to persuade people to surrender information. She otherwise prefers to be low-key, in order not to attract attention. She has a weakness for expensive fabrics, however, always wearing the finest moonspider silks and real gold and silver brocades. Thandi has dark skin, elaborately braided and tied back black hair, and dark brown eyes.
Thandi owns an intelligent organic space ship (think Spelljammer meet Babylon 5) with which she explores the border with the Far Realm.
AL: chaotic good
Lilith is the daughter of Malcanthet and the Baator-based succubus Parac. Malcanthet manipulated Lilith in her womb so she wouldn't turn out evil and compete with her.
This was successful, and Lilith turned out even stranger than anticipated. She is a total nerd who mostly talks about technology and spelljammer/space ships. Even worse,
she hangs out with Modrons and a strange mix of nerdy indeps.
Lilith had short black hair that is often partially shaved off and/or dyed different colours. She is obviously a succubus who needs to feed, but also just liked to hang out and nerd out. She tries to make the transition between these two states as smoothly as possible, which can be rather amusing for onlookers rather than victims.
Because Malcanthet is neither interested in parenting, nor in listening to her daughter go on and on about technology, she has paid Anari to raise and train her. Since succubi grow up fast, this is not so much of a problem. Lilith has also attracted the tutelage of Teznin who is aware of the danger coming from Red Shroud. Red Shroud once drove the only child Malcanthet ever cared about (her daughter Niobe whom she had with a lawful good priestess). Teznin was close with Niobe, and wants to prevent Lilith from meeting the same fate. Thus Teznin is teaching Lilith the necessary survival and combat skills.
AL: lawful evil
Yael (also known as Dark Phoenix) is an unusual succubus. She is obsessed with ancient magic and the Far Realm. Making the most of her Baatezu discipline, she elegantly combines intensive periods of magical research with evil scheming. Yael has conducted extremely risky experiments, which have involved the obyrith Pale Night, for instance. She also supplied Thandi with DNA for her experiments against a payment in ancient tomes and artefacts.
Once, Yael 'rescued' the queen of the succubi from a trap that she had set for Pale Night. Malcanthet was grateful for the rescue, but
suspected that Yael had not 'accidentally being in the area' as she had claimed. She continues to keep an eye on Yael. Yael actually supports
Malcanthet, because she is allowing her to work in peace. At the same time, she is open to other alliances, as long as she can advance her research.
After her disappointment with her daughter Anari, Yael has now managed to recruit Stella, the eldest daughter of Anari's father as a student. Stella has become disillusioned with Mount Celestia and their involvement in the Blood War. She knows that Yael is a Baatezu, but she knows that Yael is the best mentor for her skills. She disapproves of Yael's ethics, but she also wants to know more about the evil realms. She is not really attracted to evil, but rather has a scientific curiosity about it. Stella is very intrigued by her half-sister Anari and tries to befriend her.
AL: chaotic evil
Malcanthet is the Queen of the Succubi. What distinguishes her from all other succubi is that she does not actually give a shit about the title or about ruling people. Malcanthet used to be an ambitious Baatezu who sought to govern Baator together with Asmodeus - she basically ran Baator's secret service. When Asmodeus betrayed her, she went into the Abyss to create her own realm. The Abyss changed her, but she never aspired to become a higher being or Goddess. What Malcanthet actually wants is her own plane, so that she gains greater independence from stupid demon powerplay and other sort of demonic dick swinging. She wants her own plane to gain greater independence from plane influences. For this reason, she has been studying the Raven Queen and her abilities. She is planning on getting her hands on something that the Raven Queen might want - and might want to exchange for a custom plane!
For now, Malcanthet has forget a number of unusual alliances, both to protect herself from competitors such as Red Shroud, but also because
she does not really trust anyone evil. Basically, she has hired a lot of smart people of any alliance. A side effect, however, has been a gradual
sliding of her realm out of the Abyss. Perhaps she does not need the Raven Queen's help after all? Or more than ever?
In our campaign, Malcanthet is very similar in feel to Gail from Sin City.
AL: lawful evil
Parac is an incubus and current ruler of Ribcage. He deeply hates other incubi who he regards as weak and unambitious. He envies the
power of succubi and is trying to outdo them. At the same time, Parac respects the most powerful (and more sane) succubi has a playful
rivalry with Malcanthet. Malcanthet eventually asks him during her breeding cycle to father a child with her, but under the condition that the child
is not evil - at least not by birth.
Parac cuts an imposing figure - tall, muscular with giant wings. He has short black hair and black piercing eyes and prefers to wear tight black leather clothing. He is incredibly vain, so he is always groomed well. Although he is arrogant, he rarely underestimates people.
AL: lawful neutral
Tal is Malcanthet's second-in-command and administrator of her city Shendilavri. Originally, Tal joined Malcanthet's administration
as a spy from Mount Celestia. Her curiosity soon brought her not only closer to the Queen of Succubi, but also to experiments with
hedonism. Eventually, Tal was cast out from Mount Celestia, because she refused to work against Malcanthet any longer - Tal was disgusted with Mount
Celestias fuelling of the Blood War. As punishment, Tal was turned into a real succubus. This came as a huge shock, but Malcanthet, who had known she was a spy
for some time, had anticipated somehting like this (and manipulated her as well). She managed to track the traumatised Tal down, and talked to her
for a long time. Tal eventually joined Malcanthet for good.
Tal is a tall, androgynous person with short black hair and vibrant black eyes. She always dresses in black. Tal is exceptionally curious and also exceptionally loyal to Malcanthet. In contrast to Malcanthet, however, she has quite a strong sense of ethics. She is trying to alleviate (involuntary) suffering in Shendilavri.
AL: chaotic neutral evil
A long long time ago, Ashir and his twin brother Khan (Q'an) were almost ordinary drow, only that they were a bit more 'intense' (read: psychopath) than
others. Their outrageous behaviour eventually landed them in Harbinger House where they transformed into twin gods, only not for the
drow realm. Initially the two brothers got on well enough, with Ashir taking care of chaotic evil, and his brother of lawful evil. Khan eventually started
to disprove of Ashir's excesses and ended up kicking him out of the pantheon with the help of the neutral and good deities.
Initially, Ashir sought to merely seek revenge and take over his brother's position. However, in the planes, where he settled, he became more monastic, meditating on the nature of elemental chaos. He moved to Pandemonium and joined the Doomguard with the aim of becoming their factol.
As a firm believer in chaos and instability, Ashir prefers to appear in public as a gender and race ambigious person. He is very charismatic, if a little insane. He loves to philosophise about chaos or the multiverse in general.
AL: lawful neutral
Halea(epic earth cleric/psionicist)
Many decades ago, Halea was the ruler of a city on Athas that was threatened by Rajaat and his Champions. When the resistance failed, Halea decided to take a drastic step, in consultation with the city's inhabitants. She moved the entire city onto the boundary between the elemental planes of earth and air. Over time, the inhabitants morphed to more closely match their new environment, so it is not possible to move the city back so easily. Halea does not mind if the city stays in her place of worship as long as people feel at home. In the meantime, the Floating City has become an important trade hub in the Planes.
Halea appears as a middle-aged dark-skinned woman with a bald head. She likes wearing simple, but beautifully woven cleric robes. Halea is very wise and charismatic. In contrast with many earth clerics, she enjoys conversation, perhaps, because she is also still a politician, although most of the city's affairs are dealt with by an elected council. She has a number of students across all levels, and also makes sure to develop her own skills. She particularly enjoys forming new primes, which she sometimes leaves to further develop on their own, or sometimes as new homes for refugees.